Our collaboration with Activision

Faced with the need to port their flagship game, Call of Duty: Warzone, to mobile without compromising on quality, Activision turned to Triple Boris for their expertise in porting and optimizing games for mobile devices. The challenge was to maintain the same level of features while making it accessible with a touchscreen interface.

Game Concept Overview

Call of Duty Warzone, a globally renowned title in the Battle Royale genre, has been adapted for mobile platforms to provide players with an immersive and action-packed experience on their handheld devices. The mobile version aims to replicate the intense and strategic gameplay of the PC game while optimizing controls and the interface for touchscreen use.

goals and phase of involvement

Triple Boris's Implication

Goals: The main goal was to port Turbo Kid to the Nintendo Switch, ensuring that the game was optimized for this console and met Nintendo's certification standards.


Phase of Triple Boris's Involvement: Triple Boris was involved from the Alpha phase through to the global launch, working closely with Activision's teams to ensure that the transition from PC to mobile was seamless without any loss of functionality or quality.

Development Team


The project team consisted of 14 employees, including 4 permanent members and 10 additional reinforcements, with programmers experienced in mobile development and a project manager who oversaw coordination and adherence to timelines.

Problem Solving

Technical Challenges

One of the main challenges was adapting the complex controls of the PC version to an intuitive touchscreen format without cluttering the user interface. The team also had to ensure the game was optimized to run smoothly on a range of mobile devices, from low-end models to high-end devices.


Performance and Reception

The mobile version of Warzone was successfully launched and quickly reached 10 million downloads, receiving praise for its smooth interface and fidelity to the original game.