Our collaboration with Bethesda's Montreal studio on "The Elder Scrolls: Blades" enabled us to optimize the game thanks to our expertise in telemetry and user interface, building on our proven practices with Unity.
Recently, Bethesda’s new Montreal studio called on our expertise for an ambitious project: the production of “The Elder Scrolls: Blades”, a mobile adaptation of the famous game series. Our mission was to implement key functionalities, including client-side telemetry and UI enhancements.
Our intervention marked a turning point in the optimization of the game, thanks to the application of our proven and secure methods. Drawing on our wealth of experience with Unity and the exceptional talents of our team of programmers, we succeeded in bringing significant added value to the project.
At Triple Boris, we don’t just play games, we reinvent them.
Let’s work together to shape the future of gaming and delight gamers around the world!